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In any control scheme, you can choose to play with motion controls to move the camera and flip around items you’re inspecting at crime scenes. I just wish the tedious obstacles didn’t exist at all, because just stringing together the good parts uninterrupted would’ve been so much better.Īt the same time, LA Noire definitely makes use of the Switch’s hardware in more ways than most ports. There’s also far too much driving considering how uninteresting it is, though you can skip a lot of it fast-track your way to the drama LA Noire thrives on.
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The gunfights that happen in the open world are tedious and imprecise, too, and I’ll remember them more for how much I felt like I was fighting the Switch controller than for any of the enemies I was actually supposed to be shooting at.
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But it does run in 1080p in docked mode (and 720p in handheld), at least. Despite that lack of activity, the draw distance is short and fuzzy, jarring drops below the targeted 30 frames per second rate are unfortunately common, and there’s lots of pop-in. There are cars driving around and similar character models walking the streets, but it’s all very grey and lifeless, with nothing to do except find rare cars in secluded garages. The open world felt a little empty and lifeless even in 2011, but in 2017, it’s conspicuously so. But LA Noire doesn’t hold up as well elsewhere. I’m not sure I’ve played another game that does this quite so well.Įven though the graphics have obviously aged in terms of lighting, facial animations still look outstanding on Switch, and keep the moments where they’re the center of attention feeling timeless. Watching one of the countless well-realized characters speak with a slightly lopsided mouth or twitch one of their eyebrows for just a moment, combined with a smart script, makes them truly feel like real people. The reason that really works is because of the stellar performances from the actors, which are captured down to every grimace and wrinkle. The stellar performances are captured down to every grimace and wrinkle.The interrogation system is still my favourite part of solving a crime in LA Noire, and there’s a unique challenge in reading a suspect’s face and determine if they’re lying to you or not. A few of the 21 cases are a little repetitive, but every time I was close to feeling bored, something completely unexpected would happen and draw me back in again. I never thought I’d find myself interested in the forgery of pink slips until I met the diverse cast of suspects and witnesses involved in a grand theft auto scheme, and using the right pieces of evidence against each of them presented a test of its own. As a Los Angeles cop working in the 1940s, you’ll be sent to a weird and wonderful array of crime scenes where you find clues, interact with witnesses, and draw conclusions with a limited amount of hand-holding. ( Read our original LA Noire review.) There are cops-and-robbers car chases and occasional gunfights, but most of it is a smartly paced, contemplative challenge that keeps you thinking. Six years later, LA Noire is still a unique game. The old-looking and empty open-world parts in between, not so much. From the top-quality voice acting and the still-unmatched facial animations to the multi-layered crimes to solve, the parts that really matter work great on the Switch. Especially considering it originally came out in 2011, I was impressed that playing through LA Noire on the Nintendo Switch amazed me all over again.